Elias Almeida
Soon-to-be sound engineer and music producer.
Experienced in audio editing for media
content, sound design, synthesis and synth programming, game audio, music composition
and audio electronics.
© Elias Almeida. All rights reserved.
About Me
My name is Elias Almeida and I am a STB sound engineer and music producer. I have been passionate about sound and music since I was a kid, and I decided to pursue my dream of working in the audio industry by enrolling in Audioplace Academy in 2021.
One of my hobbies is building analog synthesizers and other audio electronics-related devices. I enjoy experimenting with different circuits, and creating unique musical instruments that express my creativity and personality. I also like to share my knowledge and experience with other enthusiasts.Another area of interest to me is game audio. I design, program and implement sound effects, music and dialogue into games using Wwise and FMOD, two of the most popular middleware tools for interactive audio. I love the challenge of creating immersive and interactive audio that enhances the gameplay experience and the emotional impact of the game. I have worked on indie game projects as a sound designer, composer, as well as audio programmer, and I am always looking for new opportunities to collaborate with other game developers.
Core Skills
Sound Design
Music Production
Audio Editing
Synthesis
Game Audio Implementation
Audio Programming
Foley
Recording
Electronics
Live Sound
Portfolio
sound design
Four cylinder turbo engine
video games
films
'If I were small' by Emy Galustyan
Roles:
* sound designer
* recording
* audio editor
* mixing
sound redesigns
Overgun Sound Redesign
Disclaimer: The redesigns showcased here are made by me, from scratch. I do not claim any credit for the original works or concepts. They serve a purely demonstrational purpose.